Naturally a disaster
Naturally a disaster is a 3D diorama-style simulation game. The goal is to balance 3 populations on an island for as long as possible through the use of natural disasters.
The game was developed over the course of a month (April - May 2018) as a solo student project. I did all of the programming, game design, and level design. I used free, publicly available assets for the art. This was my first 3D project.