Scare racer is a prototype for an experimental driving/horror game where 2 players attempt to escape invisible monsters while driving to spread-out objectives. One player drives the car while the other uses a flashlight and map to navigate. Each player uses a different monitor.
Scare racer was developed over the course of two months (September - October 2019) as a student project in collaboration with 4 other people. I did all of the programming and most of the level design.